PrinceofNothingReviews: Warhammer Fantasy Roleplaying 2e Pt. VI: Adventure and Madness
This section of the review covers the GM section in WHF2E. The GM section is an odd but very good one, containing terse yet useful guidelines on how to run a game, ideas for adventures, campaigns, notes on evoking the tone of Warhammer Fantasy, as well as a very large and impressive section on mental … More PrinceofNothingReviews: Warhammer Fantasy Roleplaying 2e Pt. VI: Adventure and Madness