[Adventure]G3 Hall of the Fire Giant King (1978)Gary Gygax (TSR Games)Lvl 9-10 Fucking spoilers. If you plan on playing G3, do so. Then read this. Of all the legendary modules penned by the masterful hand of E. Gary Gygax, the G series is among the foremost. G3 shows us why. I often gripe that 10+ … More [Review] G3 Hall of the Fire Giant King (AD&D); Entry of the Gods into Valhalla
It was the 10th of the Ambyrmont that Balan’s Lame Ones resumed their quest for Susikyn homestead. Disdaining to travel by river, they instead waded into the Swamp once more, to brave endure its perils for three days straight, until they had reached the ford at Misha’s Ferry once again. Furnised with stones enchanted with … More [Actual play] Swords Against Chaos 26 (B/X Mystara); Welcome to Sukiskyn.
Gradually the reviews have started to trinkle in. Initial feedback was overwhelmingly positive, which fills my blackened heart with joy, and criticism was helpful and useful. But how does Palace stand up when scrutinized by those more sage, more versed in the ways of D&D then even myself? EOTB, steely-eyed veteran of ages of gaming … More So it begins…
[Adventure]Trouble at Embertrees (1982)Paul Vernon (White Dwarf 34)Lvl 1 – 2 A thorough reading by the DM is necessary before play begins. With those ominous words Trouble at Embertrees heralds in what might very well be the densest 5 pages in rpg history. Forget reading through it, the only way you are going to scratch … More [Review] White Dwarf 34 – Trouble at Embertrees (AD&D); Technical Write-Off
Mighty and knowledgeable was Trismegistus the Incomparable, a wizard and artificer without peer. Granted only unto the wealthiest, the fairest and the most powerful, princes beggared their realms for the right to possess his beautiful creations. But as ever there was a price, for Trismegistus, for all his brilliance, produced ten devices of questionable potency … More Adventures NOT in the Age of Dusk; The Midden Heap of Trismegistus the Incomparable
[Adventure]Fool’s Errand (2020)Shane Ward (3toadstool Publishing)Lvl 3 Disclaimer: Sponsored Content. Humble adventure cobbler Shane Ward tried to get me to take his submission with the tagline ‘Feel like ripping me a new one?’ and at the promise of some of the ole’ rip & tear I could not, in good conscience, refuse. The damage is … More [Review] A Fool’s Errand (OSR); Skill Curve
[Adventure]The Curse of the Wildland (1982)Phil Masters (White Dwarf Magazine #30) Lvl 1 – 2 The White Dwarf Crawl continues. I’ve skipped over issues that have adventures for systems I am completely unfamiliar with (like Travelller) or issues that have adventures that are essentially glorified monster manual entries with a little vignette or set up to … More [Review] White Dwarf 30/32: The Curse of the Wildland/Chaos From Mount Dorren (AD&D); Double or nothing.
It was the eve of the 27th of the Fyrmont, and our heroes retreated wearily into the comfort of the Cabin at Misha’s Ferry, planning to march alongside the riverbank for Kelvin, in hope of finding a fordable location. The night-time peace was ruptured by awful screaming, and the sound of a great rending. … More [Actual Play] Swords Against Chaos 25 [B/X Mystara]; Gyrations
[Adventure]Big Puppet (2020)Alucard Finch (Lamentations of the Flame Princess)Low levels Big Puppet made me realize that Lotfp is never going to publish another Carcosa, or another Veins for that matter. Lotfp’s undeniable asset has always been to gather a host of interesting, popular and talented authors with distinct visions and to have them produce weird, … More [Review] Big Puppet (Lotfp); Dying of the Light
[Adventure]Operation Counterstrike (1982)Marcus L. Rowland (White Dwarf 28)Lvl 6 – 8 Early D&D has treated Science Fantasy surprisingly kindly. A rare handful of modules escape from the more rigid confines imposed by Tolkien and retain a connection with source material that perceived no problems in mixing magic swords, rayguns, aliens and demons in a non-ironic … More [Review] White Dwarf 28: Operation Counterstrike; To Boldly Go…