[Actual Play] Like Unto Gods Pt. 1 (AD&D 2e); Unstoppable Force

It was in the Year of the Splintered Throne that from mount Thalask came again the evil force that laid waste the region around the Sleepers Teeth, bringing with it impossible storms, crop blights, plagues and deformed livestock, so that even the Orcs and Giants of the region fled for fear of their lives, and … More [Actual Play] Like Unto Gods Pt. 1 (AD&D 2e); Unstoppable Force

[Review] CM1 Test of the Warlords (BECMI); Potential Energy

[Adventure/Setting]CM 1 Test of the Warlords (1984)Douglas Niles (TSR)Lvl 15+ Douglas Niles is another somewhat infamous author from the TSR era, maybe the original would-be author that actually became an author later on. He has done some passable adventures including N1 Cult of the Reptile God and the very tight B5 Horror on the Hill … More [Review] CM1 Test of the Warlords (BECMI); Potential Energy

[Review] AA11 The Conqueror Worm (OSRIC); Displacement Activity

[Adventure]AA11 The Conqueror Worm (2009)Alphonso Warden (Expeditious Retreat Press)Lvl 10-14 I did a bit of research and allegedly Alphonso Warden is something of a notoriety among oldschoolers, a cobbler of ill-repute who practiced his trade not for love of the game, which he had not played, but to shore up a resume so he could … More [Review] AA11 The Conqueror Worm (OSRIC); Displacement Activity

[Review] AA2 The Red Mausoleum (OSRIC); Tombmaxxing

[Adventure]The Red Mausoleum (2006)James C. Boney (Expeditious Retreat Press)Lvl 12 – 15 There is something about many Tomb adventures that seems inherently static or limited. By its very nature the PCs are intruding into a space that has remained mostly undisturbed (even with random encounters this will remain in force), and the most likely progression … More [Review] AA2 The Red Mausoleum (OSRIC); Tombmaxxing

On Treasure Pt. I

The topic of treasure might be worth touching upon, given an insufficiency or assymetry of treasure was a common feature in NAP. To wit, the prevailing zeitgeist in the contemporary OSR often places great value in the novelty of treasure, sometimes toys with unusual attributes, considers its cunning placement less and less and will at … More On Treasure Pt. I

[Review] XP2 Song of the Beast Gods (PF 1e 3PP); Spirit over Substance

[Adventure]Song of the Beast Gods (2011)Morten Braten (Xoth.net Publishing)Lvl 2-3 Disclaimer: Sponsored content Its been a while since I got to a donation so here we are. Morten Braten has been around since the D20 era, dutifully chugging along, writing sword and sorcery adventures for various systems that are, on the whole, pretty good, although … More [Review] XP2 Song of the Beast Gods (PF 1e 3PP); Spirit over Substance

[Actual Play] B2 Beyond the Borderlands Pt. XXXII; Against the Bandits of Bear Hill

It was deep into autumn, and the land was painted in all the hues of that auspicious season, as the three most powerful of the Champions gathered in conclave to settle, once and for all, their enmity with the band of Lothar Kingsblade. Snorri the Scout, Nicodemus the Priest and Beorn the Northener, and with … More [Actual Play] B2 Beyond the Borderlands Pt. XXXII; Against the Bandits of Bear Hill

[Review] The Beholder #17; Sub-surface

Another day another Beholder Review. A regrettable lack of Magic Jar and few monsters, but interesting observations in some of the articles and results from polls of the readership. Blank spaces and reviews galore. A little aenemic compared to the usual. Don’t Panic (Graham Staplehurst): Additional Aliens for The Cosmic Encounter Board game with a … More [Review] The Beholder #17; Sub-surface

[Review] Labyrinth of Madness (2e); Tech-demo

[Adventure]Labyrinth of Madness (1995)Monte Cook (TSR)Lvl 15+ If you have been selected to participate in the contest of champions DO NOT READ FURTHER. SPOILERS AWAIT. The quest for the hidden high level gem begins. 2e has a deserved bad rap. Railroading, Storygaming, splatbooks, weirdo settings meant to be read and trash trash trash. LATE 2e … More [Review] Labyrinth of Madness (2e); Tech-demo