[Review] Zweihämmer (WHF retroclone) Pt. VII; Other magical shit

Besides wizards, the other major spellcasting profession in Zweihänder, as in the Old Game, is the Priestly class. All major human deities from the Warhammer Fantasy universe are covered in Zweihander aswell, with each being given an alternative name and occasionally gender, with Game of Thrones-esque titles like the Steward and the Winter King replacing … More [Review] Zweihämmer (WHF retroclone) Pt. VII; Other magical shit

[Review] Zweihänder (WFR OSR) Pt. VI; To fight the abyss, one must know it…

Welcome to another exciting installment of the epoch that is the Zweihänder review. This segment shall focus on Arcane Magick in Zweihänder (originally I set out to cover both divine, arcane and miscellanious magic in one post but considering the length I have decided to split them up). Spellcasting in Zweihänder most resembles sorcery in … More [Review] Zweihänder (WFR OSR) Pt. VI; To fight the abyss, one must know it…

[Review] Zweihander (WFRP retroclone) Pt. V; Barbarism & Unrelenting Savagery

At last we come to that most fundamental of activities in a grim and perilous world. The baying of men and the pig-like squealing of the maimed. Pitted Iron piercing yielding flesh. The dry crackling of splintering bone. The pleasing crimon spray of arterial blood. Let us speak of combat. Before I say anything else, … More [Review] Zweihander (WFRP retroclone) Pt. V; Barbarism & Unrelenting Savagery

[Review] Zweihander (WFRP retroclone) Pt. IV: Skullduggery and kicking people in the Face

It started as any other day. There I was, hunched over my laptop, distilling bootleg whiskey from leftover BigMacs and leaving racist comments on Kate Perry youtube videos when suddenly I heard a great thumping noise from outside, as though some mysterious book-sized object of great density had impacted with startling velocity. I waded through … More [Review] Zweihander (WFRP retroclone) Pt. IV: Skullduggery and kicking people in the Face

[Review] Zweihander (WFRP retroclone) Pt. III; A man needs an occupation

I remember vividly the first time I drank Lipton-ice tea. I was but a boy, and me, my parents and my brother had just finished a long walk through one of Holland’s few remaining natural forests. It was summer and quite hot. On the drive back we came past a promotional event, with some promotor … More [Review] Zweihander (WFRP retroclone) Pt. III; A man needs an occupation

[Review] Zweihander (WFRP retroclone) Pt. II; The anatomy of grim heroics

Character creation in Zweihander is more involved then that of its predecessors, but the number of steps do not widely exceed that of something like Dark Heresy (and in the case of games like Rogue Trader and Only War, might actually be less). If you like your characters fully fleshed out with an abundance of … More [Review] Zweihander (WFRP retroclone) Pt. II; The anatomy of grim heroics

[Review] Zweihander (WFRP retroclone) Pt. I; Introducing…

It is no secret among manly men with giant beards and skull tattoos that Warhammer Fantasy kicks ass. Between its goofy and messily designed but flavourful 1st edition and its stripped down lean-and-mean-but-fuck-you-buy-the-bestiary 2nd edition (and an unnameable 3rd edition where conflict is resolved via playing cards or kissing competitions or something even less hetronormative … More [Review] Zweihander (WFRP retroclone) Pt. I; Introducing…

PrinceofNothingReviews: Warhammer Fantasy Roleplaying 2e Pt. VII; Setting & Conclusion.

In this last installment of this interminable series I will cover the Setting, Bestiary and the sample adventure in the back of the book so you do not accidentally stumble upon it whilst idly flipping through rulebooks in the rpg-section at the ABC and throw up all over the tabletop section. The setting has not … More PrinceofNothingReviews: Warhammer Fantasy Roleplaying 2e Pt. VII; Setting & Conclusion.

PrinceofNothingReviews: Warhammer Fantasy Roleplaying 2e Pt. VI: Adventure and Madness

This section of the review covers the GM section in WHF2E. The GM section is an odd but very good one, containing fairly terse yet useful guidelines on how to run a game, ideas for adventures, campaigns, describing the tone of Warhammer Fantasy, as well as a very large and impressive section on mental illness … More PrinceofNothingReviews: Warhammer Fantasy Roleplaying 2e Pt. VI: Adventure and Madness

PrinceofNothingReviews: Warhammer Fantasy Roleplay Pt. V; Do you have a moment to talk about the Lord Crystal Dragon Jesus Christ?

The Religion section in the new game has been handled quite nicely. Entries for gods are expanded from the original, yet not to White Wolf-esque proportions to the point where it gets tiresome, and unnessecary and confusing deities have been stripped out. This section is very humanocentric and even Imperio-centric, which is good since most … More PrinceofNothingReviews: Warhammer Fantasy Roleplay Pt. V; Do you have a moment to talk about the Lord Crystal Dragon Jesus Christ?