As God of the Sun, Amun-Re sails his mighty barge across the heavens of Nut, arising in the East and disappearing in the West each day. At night, he travels through the Underworld to begin his day anew in the Eastern sky. Pharaohs are considered the Sons of Re and acquire him as their patron … More PrinceofNothingReviews: Nile Empire – War in Heliopolis (d20 3pp); A History of Ancient Egypt meets Thor #332
Oh James Raggi. You had everyone going there for a second. The God that Crawls was nice, had some good ideas and was playable. Better then Any Man was a magnificently executed historical weird adventure. You were showing signs of improvement. Everyone was holding their breath. It was only a matter of time before your … More PrinceofNothingReviews: Fuck for Satan (Lotfp); A literal farce
Man, reviewing Avalanche d20-stuff is depressing. All for One (and One for All long official title for a 64 page supplement) was short but just long enough to do what it needed to do but had some weird thematic inconsistencies and niggling issues with equipment, Aztecs was far too short for what it set out … More PrinceofNothingReviews: Black Flag – Piracy in the Carribean (d20 3pp); The skeletal structure of a really great game.
It is the reviewing blitzkrieg season, where we must advance quickly through the catalogue towards Elf-Moscow before the winds of winter bring us low and force upon us a hasty retreat. Monolith from Beyond Time and Space is James Raggi’s (with a single encounter by Kenneth Hite) most ambitious module, where he breaks all the … More [Review] The Monolith from Beyond Time and Space (Loftp); Your weapons, you will not need them
It is no secret that Baldur’s Gate and its sequel might be one of the greatest adaptations of DnD to the world of video games of all time, (barring Planescape: Torment). I grew up playing the shit out of it and loving it to bits. The Forgotten Realms have never seemed so wonderous or exciting … More SJWs co-opt beloved classic Baldur’s Gate with identity politics horseshit, predictable backlash ensues.
My brief trip into 2e Land has galvanized my thirst for exploration, thus I have set out on a quest to find more good 2e (sssssshhhh, I know Return to the Tomb of Horrors exists). I began my expedition in a region bordering my previous review of the Illithiad, the accompanying adventure trilogy also conveniently … More [Review] A Darkness Gathering(2e); An inauspicious beginning
Cruff: Additional rules so specialised or baroque that they serve no real purpose except to fill page space. Alternative term: Cruft. Flunch: Rules which simulate genre conventions in a fashion so poorly-concieved that they make you want to hide under the couch. Alternative term: Flinchers. – Some guy on therpgsite.com There is something of an … More [Review] The Illithiad; Mind Flayer the Brain-eatening
In reviewing the body of RPGdom, sometimes one is blessed. One discovers a work that is sleek, elegant, beautiful, poetic and unique. Sometimes by merely perusing its pages one’s own home game is improved, no matter how slightly, forevermore. They whisper that beyond the grey nothingness wherein lie the merely mediocre or terrible games (Arrows … More PrinceofNothingReviews: Mechamorphosis; A joyless descent into the worst excesses of the d20 system.
Spellslinger is the 4th installment in the line of Horizon supplements by Fantasy Flight games for the d20 system. As stated in my previous reviews, each supplement straddles the line between mini-campaign setting and mod, complete with its own classes, some feats and some unique rules or modifications thereof. Usually each game is very thematically … More PrinceofNothingReviews: Spellslinger
I promised to look in on psychic powers and so I will. The psychic powers are really cool but how likely are you to get them during play? This we will find out. We will also find out if beer and math go together. This section is math heavy so it will likely be a … More PrinceofNothingReviews: Carcosa [Addendum]