[Old shit] Beneath Two Suns (AD&D 3pp); Great premise, Terrible Execution

[Adventure] Beneath Two Suns (1986) Troy Denning (Mayfair Games) Levels 6 – 8 Even the best concepts can be executed terribly. Picture the following: Troy Denning of Dark Sun fame writes a Sword & Planet module for the Role Aids series where the characters are transported to the ancient city of Zenicce on the world … More [Old shit] Beneath Two Suns (AD&D 3pp); Great premise, Terrible Execution

[Review] The Throne of Evil (AD&D 3pp); Like gargling undiluted horsepiss

[Adventure] Throne of Evil (1984) Stephen Bourne (Mayfair Games) Levels 4 – 6 I’m rapidly starting to figure out that 80s 3rd party Role Aids D&D modules are very much not my thing, what with their overly loquacious introductions, adventures filled with random monsters that attack on sight and utterly pedestrian by the book encounters. … More [Review] The Throne of Evil (AD&D 3pp); Like gargling undiluted horsepiss

[Old Shit] The Quest for the Nanorien Stones (AD&D 3pp); The Iacton Cruze of adventures

[Adventure] The Quest for the Nanorien Stones (1982) Jim Gallagher & Steve Morrison (Mayfair Games) Levels 7 – 10 In the OSR we have a tendency to look to the past for guidance. The bulk of the movement is centered around the idea that there were qualities in the olden games that the modern, slicker, … More [Old Shit] The Quest for the Nanorien Stones (AD&D 3pp); The Iacton Cruze of adventures

[Old Shit] PrinceofNothingReviews: X2 – Castle Amber (D&D Basic); A trippy masterpiece of Weird-Tale Adventure

[Adventure] Castle Amber (1981) Tom Moldvay (TSR) Level 3 – 6 A while ago I reviewed The Stygian Garden of Abelia Prem, and described it as proper weird fucking fantasy. But it was, despite its trappings and appearance of weird, still rather of mundane. A journeyman’s weird fantasy adventure if you will. In preparation for the … More [Old Shit] PrinceofNothingReviews: X2 – Castle Amber (D&D Basic); A trippy masterpiece of Weird-Tale Adventure

[Old shit] PrinceofNothingReviews: Wilderlands of High Fantasy (D&D 3PP); The Grandfather of Sandboxes

[Hex crawl/campaign setting] Wilderlands of High Fantasy (1977) Bob Bledsaw & Bill Owen (Judges Guild) Levels 1 – 9 (estimated) HEX NO. 0229 Isle of Greysend- A shipwrecked squadron of charmed knights who have married all of the goblin women Before I start off, I can almost hear you people thinking: PRINCE WHAT THE FUCK … More [Old shit] PrinceofNothingReviews: Wilderlands of High Fantasy (D&D 3PP); The Grandfather of Sandboxes