[Review] Return to the Tomb of Horrors Pt. II (AD&D 2e); Touch the Sun

“Me miserable! Which way shall I fly Infinite wrath and infinite despair? Which way I fly is hell; myself am hell; And in the lowest deep a lower deep, Still threat’ning to devour me, opens wide, To which the hell I suffer seems a heaven.” ― John Milton, Paradise Lost Pt. III: Moil, the City that Waits. … More [Review] Return to the Tomb of Horrors Pt. II (AD&D 2e); Touch the Sun

[Review] Crystal Barrier (AD&D 3PP); A good planar adventure

[Adventure] Crystal Barrier (1987) Cory Glaberson (Mayfair Games) Levels 6-8 Bottom line; Eternal Champion + Sailor on the Seas of Fate + the Wizard of Oz + The Heroes of Telemark My delve into the Role Aids had a few rough starts but after the rough period of the early eighties the late eighties seem … More [Review] Crystal Barrier (AD&D 3PP); A good planar adventure

[Old Shit] The Quest for the Nanorien Stones (AD&D 3pp); The Iacton Cruze of adventures

[Adventure] The Quest for the Nanorien Stones (1982) Jim Gallagher & Steve Morrison (Mayfair Games) Levels 7 – 10 In the OSR we have a tendency to look to the past for guidance. The bulk of the movement is centered around the idea that there were qualities in the olden games that the modern, slicker, … More [Old Shit] The Quest for the Nanorien Stones (AD&D 3pp); The Iacton Cruze of adventures