[Core Rulebook] Sorcerer (2001) Ron Edwards (Adept Press) “I say to you againe, doe not call up Any that you can not put downe … Have ye Wordes for laying at all times readie, and stopp not to be sure when there is any Doubte of Whom you have … 3 Talkes with What was … More [Review] Sorcerer (Core Game); Let him who have understanding reckon the Number of the Beast…
Besides wizards, the other major spellcasting profession in Zweihänder, as it was in the Olden time, is the Priestly class. All major human deities from the Warhammer Fantasy universe are covered in Zweihander, with each being given an alternative name and occasionally gender, with Game of Thrones-esque titles like the Steward and the Winter King … More [Review] Zweihämmer (WHF retroclone) Pt. VII; Other magical shit
Welcome to another exciting installment of the epoch that is the Zweihänder review. This segment shall focus on Arcane Magick in Zweihänder (originally I set out to cover both divine, arcane and miscellaneous magic in one post but considering the length I have decided to split them up). Spellcasting in Zweihänder most resembles sorcery in … More [Review] Zweihänder (WFR OSR) Pt. VI; To fight the abyss, one must know it…
Back from a 10-day hiatus in suprisingly sunny Toronto, your Prince has returned bearing not gifts, but at least a copy of Kane: Darkness Weaves by Karl Edward Wagner, the cherry on what was already a suprisingly sweet pie. Nevertheless, reviewing work awaits. Magic in the 2nd edition has been altered considerably, bringing it more … More PrinceofNothingReviews; Warhammer Fantasy Roleplaying v2 Pt. IV; An Age of Daemons and Sorcery
Let us discuss the art of sorcery in Warhammer Fantasy Roleplay 1e. The aforementioned similarity to AD&D becomes all the more striking the more one peruses this section. There are some very interesting differences however. Warhammer Fantasy uses a spell point or mana-based system. Each spell consumes a set amount of spell points, and wizards … More PrinceofNothingReviews; Warhammer Fantasy Roleplay 1e Pt. IV: Sorcery most foul!
Many are the treasures and buried wonders of the Age of Dusk. A thousand times a thousand gilded statues, shimmering gemstones, gleaming suits of ornate armour and the coinage of a thousand forgotten empires lie buried in aeons-old vaults, only to be discovered now and inspire once more the bloodshed that is their rightful due. … More [Age of Dusk] The detrius of ages past
[Campaign Setting] Carcosa (2011) Geoffry Mckinney & Chris Robert There was a recent flare up of the never-ending culture wars regarding the removal of the, somewhat provocatively titled, Tournament of Rapists rpg supplement from RPGdrivethru (the largest online tabletop rpg distributor) after a shrieking horde of 12-year old children SJWs forgot to take their anti-depressants … More PrinceofNothingReviews: Carcosa [Part I+II.]
(reblogged from a post on YDIS. I expand on the original post and the sample rituals given below in considerable detail). Hello my lovelies and welcome to another exciting rant on the nature of wizardy in my make pretend-fantasy world. For now we shall leave aside the nuts and bolts of the actual Sorcerer class, … More Sorcery in the Age of Dusk