[Review] Flower Liches of the Dragonboat Festival (OSR); An Opium-fueled Kaleidoscope of Decay, Folklore and Horror

Disclaimer: Sponsored content Kabuki Kaiser is starting to win my heart with his weird ass products. I first encountered this strange, elusive figure by way of his grotesque Castle Gargantua, a megadungeon inspired by such works as Gargantua & Pantagruel, the Nutcracker Suite, Wagner’s Ring of the Nibelungen and Mervyn Peake’s Ghormenghast. From the first page … More [Review] Flower Liches of the Dragonboat Festival (OSR); An Opium-fueled Kaleidoscope of Decay, Folklore and Horror

[Review] Zweihander (WFR OSR) Pt. X; Adventure & Conclusion

This final installment in my longest review ever will cover the introductory adventure A Bitter Harvest and then wrap everything up with a nice and tidy conclusion. Introductory adventures are a special and arguably quite challenging subspecies of the Adventure genus, having to balance the introduction of foreign or obscure game mechanics as well as … More [Review] Zweihander (WFR OSR) Pt. X; Adventure & Conclusion

[Review] Zwëihander (WFRP OSR) Pt. IX: Bestiary section

The time has arrived to cover 163 pages worth of bestiary in a post fit for easy consumption in between lunchbreaks or huffing paint or when the GM is telling you about this NPC that the PCs are going to help save the world or whatever it is that gamers do in their pasttimes. Throughout … More [Review] Zwëihander (WFRP OSR) Pt. IX: Bestiary section

[Review] Zweihander (WFR OSR) Pt. VIII; Matters of Governance

Reviewing the GMing section of Zweihander is hard because it covers so many different topics and it is so fucking long. Anything from the underlying themes of a grimdark fantasy game to overland travel and even optional hit location rules are covered. It is by far the most impressive section of the book from an … More [Review] Zweihander (WFR OSR) Pt. VIII; Matters of Governance

[Review] Zweihämmer (WHF retroclone) Pt. VII; Other magical shit

Besides wizards, the other major spellcasting profession in Zweihänder, as in the Old Game, is the Priestly class. All major human deities from the Warhammer Fantasy universe are covered in Zweihander aswell, with each being given an alternative name and occasionally gender, with Game of Thrones-esque titles like the Steward and the Winter King replacing … More [Review] Zweihämmer (WHF retroclone) Pt. VII; Other magical shit

[Review] Zweihänder (WFR OSR) Pt. VI; To fight the abyss, one must know it…

Welcome to another exciting installment of the epoch that is the Zweihänder review. This segment shall focus on Arcane Magick in Zweihänder (originally I set out to cover both divine, arcane and miscellanious magic in one post but considering the length I have decided to split them up). Spellcasting in Zweihänder most resembles sorcery in … More [Review] Zweihänder (WFR OSR) Pt. VI; To fight the abyss, one must know it…

[Review] Zweihander (WFRP retroclone) Pt. V; Barbarism & Unrelenting Savagery

At last we come to that most fundamental of activities in a grim and perilous world. The baying of men and the pig-like squealing of the maimed. Pitted Iron piercing yielding flesh. The dry crackling of splintering bone. The pleasing crimon spray of arterial blood. Let us speak of combat. Before I say anything else, … More [Review] Zweihander (WFRP retroclone) Pt. V; Barbarism & Unrelenting Savagery

[Review] Zweihander (WFRP retroclone) Pt. IV: Skullduggery and kicking people in the Face

It started as any other day. There I was, hunched over my laptop, distilling bootleg whiskey from leftover BigMacs and leaving racist comments on Kate Perry youtube videos when suddenly I heard a great thumping noise from outside, as though some mysterious book-sized object of great density had impacted with startling velocity. I waded through … More [Review] Zweihander (WFRP retroclone) Pt. IV: Skullduggery and kicking people in the Face

[Review] Zweihander (WFRP retroclone) Pt. III; A man needs an occupation

I remember vividly the first time I drank Lipton-ice tea. I was but a boy, and me, my parents and my brother had just finished a long walk through one of Holland’s few remaining natural forests. It was summer and quite hot. On the drive back we came past a promotional event, with some promotor … More [Review] Zweihander (WFRP retroclone) Pt. III; A man needs an occupation

[Review] Zweihander (WFRP retroclone) Pt. II; The anatomy of grim heroics

Character creation in Zweihander is more involved then that of its predecessors, but the number of steps do not widely exceed that of something like Dark Heresy (and in the case of games like Rogue Trader and Only War, might actually be less). If you like your characters fully fleshed out with an abundance of … More [Review] Zweihander (WFRP retroclone) Pt. II; The anatomy of grim heroics