[No-Artpunk] Announcing the Winners of the No-Artpunk III Competition

It took a while but the entries are in, the dust is settled. Victory belongs only to the chosen few. The objective of this competition was to illustrate by example that the game of D&D is far richer then the narrow brackets of level 1-3 that predominate the fallen and co-opted OSR. In order to … More [No-Artpunk] Announcing the Winners of the No-Artpunk III Competition

[No-Artpunk] #21 The Garden of Prosimya (AD&D 1e)

The Garden of ProsimyaNick Alexander AD&D 1eLvl 9 – 15 Pages: 49 + 5 mapsClassification: Super Dreadnought The last, titanic entry in what has been the most formidable, impressive and daring NAP since its inception. If someone had wanted to usher in the rebirth of high level D&D, I can’t see him do it with … More [No-Artpunk] #21 The Garden of Prosimya (AD&D 1e)

[No-Artpunk] #16 Slyth Hive (AD&D 1e)

Slyth HivePrinceofNothingAD&D 1eLevel 14+Nr. of pages: 81 + 19 maps (duplicates in the back for ease of reference)Classification: Gloriana-Class Battleship This review obviously contains massive spoilers For real this time. An author’s review of his own work might have some minor objectivity issues so consider this more of an elaborate expose, a glorified advertisement, a … More [No-Artpunk] #16 Slyth Hive (AD&D 1e)

[No-Artpunk] #13 The Whistle of Cernnunos (Advanced LL)

The Whistle of CernnunosStooshie & StramashAdvanced Labyrinth Lord Lvl 11-14Pages: 48ish (2 maps and a lot of white space)Classification: Experiment of Leith You boys do test me. The first entry that has some serious assembly issues. I like it. Its ambitious. It uses Warmachine. It uses Advanced Labyrinth Tard (!). Its got its own theming. … More [No-Artpunk] #13 The Whistle of Cernnunos (Advanced LL)

[No-Artpunk] #10 Orc Blade & Elven Blood (5e)

Orc Blade & Elven BloodArtem Serebrennikov5eLvl 8-11Pages: 20 + 2 mapsClassification: Commercial Airliner Mr. Serebrennikov contacted me to inform me that his mastery of oldschool gaming was not on the level where he deemed himself capable of fielding a battleworthy entry for high level play. Instead he offered to submit an entry for 5th edition, … More [No-Artpunk] #10 Orc Blade & Elven Blood (5e)

[No-Artpunk] #8 The Taking of Icewyrm Hold (ACKs)

The Taking of Icewyrm HoldShocktoHpACKsLvl 9Page count: 34+ 1 mapClassification: Protected Cruiser The quality of NAP III has continued to remain excellent and entry number 8 does not break the streak. A second chance at an ACKs scenario, taking advantage of its MASS COMBAT rules, to create what always should have been possible for ACKs … More [No-Artpunk] #8 The Taking of Icewyrm Hold (ACKs)

[No-Artpunk] #7 Temple of the Beggar King (OSE)

Temple of the Beggar KingJesse Gerroir (edited by Matthew Seagle)OSELvl 9Pages: 41 + 3 mapsClassification: Ship of the Line I have observed on occasion that as an instrument to gatekeep artpunk, No-Artpunk is in many ways an imperfect tool, as nothing prevents aspiring contestants from submitting material that leans heavily into thematics, atmosphere, evocative description … More [No-Artpunk] #7 Temple of the Beggar King (OSE)

[No-Artpunk] #5 Death-Maze of the Sorcerer Kings (OSE)

Death-Maze of the Sorcerer KingsRay WeidnerOSE AdvancedLvl 12 – 14Pages: 41 + 9 mapsClassification: Ironclad Very strong entry by Edgewise, channeling the wild energy of a DCC adventure, and for OSE Advanced no less. The characters receive an elegantly written letter, informing them they have been nominated by the Sorcerer-King Kypan to serve as his … More [No-Artpunk] #5 Death-Maze of the Sorcerer Kings (OSE)