[Review] Psychedelic Fantasies #1; Beneath the Ruins (OD&D); Science Fantasy

[Adventure]Beneath the Ruins (2012)Alex Fotinakes (Psychedelic Fantasies)Lvl ??? (est. 1-3) Another entry in the Psychedelic Fantasy series comissioned by Carcosa author Geoffrey Mckinney. The idea of the psychedelic fantasy series was a sort of proto-artpunk. The idea was to make an adventure for OD&D using all new creatures, items and powers, with minimalist presentation and … More [Review] Psychedelic Fantasies #1; Beneath the Ruins (OD&D); Science Fantasy

[No-Artpunk] #6 Refuse of the Gods (OD&D + Chainmail)

Refuse of the GodsPizzaready3LBB + ChainmailLvl 12 – 15Pages: 44 pages + 7 mapsClassification: Bismarck-class fast Battleship The Heroes of the Age have gathered, far from their homelands to the old Monastic City. They seek to steal divinity from the clutches of the indifferent Primordial Gods to change the face of what will be forged … More [No-Artpunk] #6 Refuse of the Gods (OD&D + Chainmail)

[Review] Citadel of Fire (OD&D 3PP); Power Overwhelming

[Adventure]Citadel of Fire (1980)Marc Summerlott & Bob Bledsaw Higher Levels (circa 8+) Are you a rules guy, or a context guy? Do you have an internal locus of control? If someone tells you to imagine an apple, do you see in your mind’s eye the image of an apple, or just the word apple? These … More [Review] Citadel of Fire (OD&D 3PP); Power Overwhelming

[Review] Legends of Krshal (OD&D); Continuation

[Toolkit]Legends of Krshal (2017)Albert Rakowski (Underworld Kingdoms) A follow-up from the compelling Towers of Krshal, with Legends of Krshal Rakowski once again returns to the ecumenopolis? of Krshal, realm of the Sinister City. This time around Rakowski eschews the broad, somewhat manic coverage of setting topics and takes the logical step: Deepen each topic. In … More [Review] Legends of Krshal (OD&D); Continuation

[Review] Towers of Krshal (OD&D); Seed Corn

[Toolbox]Towers of Krshal (2012)Albert Rakowski (Underworld Kingdom)OD&D The 2008-2012 era of the OSR was one of growth and bold experimentation and probably sowed the seeds for the current mess we are in. However, in that strange epoch, artisinal OD&D was the game of choice, many new things were tried, people mostly DID play their own … More [Review] Towers of Krshal (OD&D); Seed Corn

[Review] The Dungeoneer #12; Sifting through the Rubble

I’ve heard it said that as Judges Guild started publishing many of its offerings as standalone modules, particularly by Paul Jaquays, this meant only the absolute dregs were left for Dungeoneer. An aenemic bestiary, a type of vampiric bear that is statted for 5 different systems for no discernable reason, is indicative of the overal … More [Review] The Dungeoneer #12; Sifting through the Rubble

[Review] Dungeoneer 9 – Morkendaine (OD&D 3PP); Archeotech

Dungeoneer #9 doesn’t have a lot going for it. Snatches of bad fiction, various articles dedicated to science fictional gaming, a few monster entries for Starships & Spacemen, a game that I suspect might be altogether forgotten, and a Jaquays character background generator that is suitable for little more then the induction of acute carpel … More [Review] Dungeoneer 9 – Morkendaine (OD&D 3PP); Archeotech

[Review] The Dungeoneer 7 & 8 (OD&D 3PP); Tech level 0

In for a penny in for a pound, as they say. After the stellar Adventuresome compendium which takes THE BEST content from issues 1-6 going back to the regular has the feeling of a slog. Much of the material is of historical significance only. Take for example, the 8 page long semi-autistic reworking of the … More [Review] The Dungeoneer 7 & 8 (OD&D 3PP); Tech level 0

[Review] Night of the Walking Wet (0e 3PP); Max Level

[Adventure]Night of the Walking Wet (1977)Paul Jaquays, Randy Cox & Tamara Weiland (Judges Guild)Lvl ??? (3-6 seems on point) Paul Jaquays is the one module author that is often mentioned in the same breath as Gary Gygax. Not in terms of range, as a builder of encompassing systems. But as a module cobbler, a sprinter, … More [Review] Night of the Walking Wet (0e 3PP); Max Level