[Review] The Dungeoneer #12; Sifting through the Rubble

I’ve heard it said that as Judges Guild started publishing many of its offerings as standalone modules, particularly by Paul Jaquays, this meant only the absolute dregs were left for Dungeoneer. An aenemic bestiary, a type of vampiric bear that is statted for 5 different systems for no discernable reason, is indicative of the overal … More [Review] The Dungeoneer #12; Sifting through the Rubble

[Review] Dungeoneer 9 – Morkendaine (OD&D 3PP); Archeotech

Dungeoneer #9 doesn’t have a lot going for it. Snatches of bad fiction, various articles dedicated to science fictional gaming, a few monster entries for Starships & Spacemen, a game that I suspect might be altogether forgotten, and a Jaquays character background generator that is suitable for little more then the induction of acute carpel … More [Review] Dungeoneer 9 – Morkendaine (OD&D 3PP); Archeotech

[Review] The Dungeoneer 7 & 8 (OD&D 3PP); Tech level 0

In for a penny in for a pound, as they say. After the stellar Adventuresome compendium which takes THE BEST content from issues 1-6 going back to the regular has the feeling of a slog. Much of the material is of historical significance only. Take for example, the 8 page long semi-autistic reworking of the … More [Review] The Dungeoneer 7 & 8 (OD&D 3PP); Tech level 0

[Review] Night of the Walking Wet (0e 3PP); Max Level

[Adventure]Night of the Walking Wet (1977)Paul Jaquays, Randy Cox & Tamara Weiland (Judges Guild)Lvl ??? (3-6 seems on point) Paul Jaquays is the one module author that is often mentioned in the same breath as Gary Gygax. Not in terms of range, as a builder of encompassing systems. But as a module cobbler, a sprinter, … More [Review] Night of the Walking Wet (0e 3PP); Max Level

[Review] Pharaoh’s Tomb (OD&D 3PP); Small Step For A Man

[Adventure]The Pharaoh’s Tomb (1976)Jim Ward (Judges Guild)Lvl ??? (8+) A tomb adventure. Maybe the first published tomb adventure ever? By the creator of Metamorphosis Alpha no less? Back to the Dungeoneer. Stone Age DnD is inevitably fresh, eager, brimming with youthful exuberance, but there has been considerable growth since then. Pharaoh’s tomb, like many of … More [Review] Pharaoh’s Tomb (OD&D 3PP); Small Step For A Man

[Review] Borshak’s Lair (OD&D 3PP); The Rolls Royce of Orc Lairs

[Adventure]Borshak’s Lair (1976)Paul Jaquays & Mark Hendriks (Judges Guild)Lvl 1 (yeah right!) In the throes of pestilence, with the snot dribbling down my nose and my B/X game temporarily forestalled, I might as well tempt fate and attempt a review of another fine entry in the Dungeoneer compendium. hoping St. Jaquays will see fit to … More [Review] Borshak’s Lair (OD&D 3PP); The Rolls Royce of Orc Lairs

[Review] The Fabled Garden of Merlin (OD&D 3PP); F’Chelrak’s Tomb +1

[Adventure]The Fabled Garden of Merlin (1976)Merle Davenport (Judges Guild)Lvl ??? (somewhere in the 2-5 range?) Another entry from the excellent Adventuresome Companion by Judges Guild. The adventures in the Dungeoneer tend to be very short, almost 1-page territory, but manage to pack quite the punch. Last time we had a wizard’s tomb that was almost … More [Review] The Fabled Garden of Merlin (OD&D 3PP); F’Chelrak’s Tomb +1

[Review] F’Chelrak’s Tomb (OD&D); Back to the Source!

[Adventure]F’Chelrak’s Tomb (1976)Paul Jaquays (Judges Guild)Lvl ??? (4-6 seems on par) We’ve gone through most of Gygax [1], so now it’s time to take a look at another legend of the Dawn Age. Paul, now Jenelle, Jaquays was a prominent writer for Judges Guild, one of the first third party companies with a legendary status … More [Review] F’Chelrak’s Tomb (OD&D); Back to the Source!