[Review] EX1 Dungeonland (AD&D 1e); The world’s first Artpunk module

[Adventure]EX1 Dungeonland (1983)Gary Gygax (TSR)Lvl 9 – 12 Great news gang. It turns out some hack fraud had already written a module for Red & Pleasant Land before it even came out! A little known OSR author by the name of E. Gary Gygax introduced such a venture in his original Castle Greyhawk campaign, and … More [Review] EX1 Dungeonland (AD&D 1e); The world’s first Artpunk module

[Review] White Dwarf 39/40; A tale of two modules

The harvest was a good one this time around. Early White Dwarf seems to trump Dragon/Dungeon when it comes to adventures as well as supplementary material. Everything, even the core classes that no one uses, seem more considered and sophisticated and certainly more fantastical. Dungeon only started in 1986, has the rise of the more … More [Review] White Dwarf 39/40; A tale of two modules

[Review] Mörk Borg (Core Game): Tünnels & Trölls

[Core Game]Mörk Borg (2019)Pelle Nilson (art by Johan Nohr)Creative Consulation by Patrick Stuart If your favorite game is Mörk Borg, I like you, but I do not respect you. Mörk Borg is the latest ultra-lite Nu-SR game to contend for the throne of the Artpunk OSR in the wake of the fall of Lotfp. Dragged … More [Review] Mörk Borg (Core Game): Tünnels & Trölls

[Review] White Dwarf 30/32: The Curse of the Wildland/Chaos From Mount Dorren (AD&D); Double or nothing.

[Adventure]The Curse of the Wildland (1982)Phil Masters (White Dwarf Magazine #30) Lvl 1 – 2 The White Dwarf Crawl continues. I’ve skipped over issues that have adventures for systems I am completely unfamiliar with (like Travelller) or issues that have adventures that are essentially glorified monster manual entries with a little vignette or set up to … More [Review] White Dwarf 30/32: The Curse of the Wildland/Chaos From Mount Dorren (AD&D); Double or nothing.

[Review] White Dwarf 27: Hell’s Portal; Paleontology

[Adventure]Hell’s Portal (1981)Will Stephenson (White Dwarf 27)Lvl 4 There’s a few White Dwarf issues I didn’t cover. There’s one with an adventure that’s essentially a glorified Monster entry, and one that’s for Traveller. Traveller is cool, but I don’t play it and I have very little idea what would constitute a good adventure. The 4-page … More [Review] White Dwarf 27: Hell’s Portal; Paleontology

[Review] IW1 Journey to the Inside Out (S&W); Vestigial

[Adventure]IW1 Journey to the Inside Out (2020)Christian Toft Mansen (CTM Publishing)Lvl 2 – 4 Disclaimer: Sponsored Content Sometimes success is perched on a razor’s edge. Sometimes success is a Boolean and it takes only a little thing to push it either one way or the other. IW1 is a Hollow-Earth inspired adventure by Christian Toft … More [Review] IW1 Journey to the Inside Out (S&W); Vestigial

[Review] White Dwarf 22/23; Hope springs eternal

[Adventure]The Search for the Temple of the Golden Spire (1980)Barney Sloane (White Dwarf 22)Lvl 2 – 4 A stalwart 4-pager. When entering the village of Greywood the characters see the innpost struck by the light of the moon, revealing cryptic instructions, IN RHYME. This is a good adventure, considering the length its admirable. The heroes … More [Review] White Dwarf 22/23; Hope springs eternal

[Review] The Obsidean Keep (OSR); Beacons of Hope

[Adventure]The Obsidean Keep (2020)Joseph Robert Louis (Dungeon Age)Lvl 1 – 3 Disclaimer: Sponsored Content I say unto you the Old Ways are Forever. While the tents of fickle pilgrims lie empty as they wander from our hearth into a trackless waste without shape or form, a desert that swallows men and that is named 5e, … More [Review] The Obsidean Keep (OSR); Beacons of Hope

[Review] Cha’alt II; Fuschia Malaise (O5R) Pt II; Section I Subsection Six Act Three

The second part of Fuschia Malaise. Encounters.Various wasteland encounters are described. This is the grab-baggiest of Cha’alts chapters. Most of these are essentially little adventuring hooks, but its nice to see lessons were learned since the dark days of Battle for the Purple Islands. NPCs can be teamed up with, always have a goal, and … More [Review] Cha’alt II; Fuschia Malaise (O5R) Pt II; Section I Subsection Six Act Three